Welcome to 3D Medical Animation – Rigs and Techniques.

My name is Gary Welch and I like to explain complex subject matter using a variety of digital media. For example how the first hybrid car worked for History Channel, what blood pressure is for Astra Zeneca, how an all wheel drive motorcycle works for a personal project, how healthy cells function for Roche, what happens in Alzheimer’s disease for Biogen, and how space age technologies can translate into health care therapies for Sky-Scan. My medical animation demo reel and other video, interactive, and illustration samples can be found here.

I am grateful to be using cutting edge digital software 9-5, and am still awed by the continual evolution of software technology. I like the challenge of learning new features to enhance look and feel, improve production time and reduce a projects spend.

In college I discovered a natural ability to use graphics software like Adobe Illustrator and Macromind Director. At Gower Medical Publishing in NYC Photoshop and Illustrator became my tool of choice. In 1995 I invested in a high-end computer to teach myself video editing, 2D and 3D animation, 3D modeling and interactive programming. I bought my own copies of Adobe Premiere, Photoshop, Illustrator, Director, Ray Dream Designer and then Strata Studio Pro. The night time learning turned into 9-5 use of Aftereffects, Flash, FormZ, Electric Image, 3D Studio Max, Maya, and then Cinema 4D.

I would like to share a few general animation tips and tricks in this blog that have served me well. Starting with “reverse animation technique”, and “circle technique”.

I would also like to share how well Maya and Cinema 4D have worked for me with topics like  setting up and maintaining a local render farm, ability to optimize scenes for production speed renders, and how well features meet evolving industry demands like Dome, VR, 4K and large scale print renders…

One thought on “Welcome to 3D Medical Animation – Rigs and Techniques.

  1. Birck Cox

    Oh, and I almost forgot- For a few years I did quite a few storyboards for 3FX out in Blue Bell now, but in Conshohocken when I was showing up there. I am learning 3D modelling myself now, since I was out and working when Mac and Illustrator came out, but too early to get 3D in the Med Ill program.


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